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Granblue Fantasy scene text Extractor

This userscript extracts text content from story scenes in Granblue Fantasy and copies it to the clipboard. It monitors changes in the story interface and triggers text extraction when all dialogue or narration becomes visible.

目前为 2024-02-20 提交的版本。查看 最新版本

// ==UserScript==
// @name        Granblue Fantasy scene text Extractor
// @namespace   Tampermonkey Scripts
// @match       *://game.granbluefantasy.jp/*
// @match       *://gbf.game.mbga.jp/*
// @grant       GM_log
// @grant       GM_setClipboard
// @version     1.0
// @author      MEE
// @description This userscript extracts text content from story scenes in Granblue Fantasy and copies it to the clipboard. It monitors changes in the story interface and triggers text extraction when all dialogue or narration becomes visible.
// ==/UserScript==

(function() {
    'use strict';
    // Function to copy text to clipboard
    function copyToClipboard(text) {
        GM_setClipboard(text);
        GM_log("Text copied to clipboard:", text);
    }

    // Function to extract text content from the specific block
    function extractText() {
        var messageBlock = document.querySelector('.prt-message-area .txt-message');
        if (messageBlock) {
            var textContent = messageBlock.textContent.trim();
            copyToClipboard(textContent);
        }
    }

    // Function to be called after DOMContentLoaded event
    function main() {
        GM_log('Page loaded, initializing observer...');
        var style = document.querySelector('.ico-cursor-talk').style.display;
        extractText();
        const targetNode = document.querySelector('.ico-cursor-talk');
        const config = { attributes: true, attributeFilter: ['style'] };
        var callback = function(mutationsList, observer) {
            for(var mutation of mutationsList) {
                const currentStyle = document.querySelector('.ico-cursor-talk').style.display;
                if (currentStyle === 'block') {
                    extractText();
                }
            }
        };
        // Create a new observer
        const observer = new MutationObserver(callback);

        // Start observing changes in the message block
        if (targetNode) {
            observer.observe(targetNode, config);
        }
    }

    window.addEventListener('load', main);

})();