您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
自用
此脚本不应直接安装,它是供其他脚本使用的外部库。如果您需要使用该库,请在脚本元属性加入:// @require https://update.greasyfork.icu/scripts/437373/1000671/sekiro.js
// ==UserScript== // @name sekiro // @namespace http://tampermonkey.net/ // @version 0.1 // @description 自用 // @author moxiaoying // @grant GM_xmlhttpRequest // ==/UserScript== /* Copyright (C) 2020 virjar <[email protected]> for https://github.com/virjar/sekiro Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ function SekiroClient(wsURL) { this.wsURL = wsURL; this.handlers = {}; this.socket = {}; // check if (!wsURL) { throw new Error('wsURL can not be empty!!') } this.webSocketFactory = this.resolveWebSocketFactory(); this.connect() } SekiroClient.prototype.resolveWebSocketFactory = function () { if (typeof window === 'object') { var theWebSocket = window.WebSocket ? window.WebSocket : window.MozWebSocket; return function (wsURL) { function WindowWebSocketWrapper(wsURL) { this.mSocket = new theWebSocket(wsURL); } WindowWebSocketWrapper.prototype.close = function () { this.mSocket.close(); }; WindowWebSocketWrapper.prototype.onmessage = function (onMessageFunction) { this.mSocket.onmessage = onMessageFunction; }; WindowWebSocketWrapper.prototype.onopen = function (onOpenFunction) { this.mSocket.onopen = onOpenFunction; }; WindowWebSocketWrapper.prototype.onclose = function (onCloseFunction) { this.mSocket.onclose = onCloseFunction; }; WindowWebSocketWrapper.prototype.send = function (message) { this.mSocket.send(message); }; return new WindowWebSocketWrapper(wsURL); } } if (typeof weex === 'object') { // this is weex env : https://weex.apache.org/zh/docs/modules/websockets.html try { console.log("test webSocket for weex"); var ws = weex.requireModule('webSocket'); console.log("find webSocket for weex:" + ws); return function (wsURL) { try { ws.close(); } catch (e) { } ws.WebSocket(wsURL, ''); return ws; } } catch (e) { console.log(e); //ignore } } //TODO support ReactNative if (typeof WebSocket === 'object') { return function (wsURL) { return new theWebSocket(wsURL); } } // weex 鍜� PC鐜鐨剋ebsocket API涓嶅畬鍏ㄤ竴鑷达紝鎵€浠ュ仛浜嗘娊璞″吋瀹� throw new Error("the js environment do not support websocket"); }; SekiroClient.prototype.connect = function () { console.log('sekiro: begin of connect to wsURL: ' + this.wsURL); var _this = this; // 涓峜heck close锛岃 // if (this.socket && this.socket.readyState === 1) { // this.socket.close(); // } try { this.socket = this.webSocketFactory(this.wsURL); } catch (e) { console.log("sekiro: create connection failed,reconnect after 2s"); setTimeout(function () { _this.connect() }, 2000) } this.socket.onmessage(function (event) { _this.handleSekiroRequest(event.data) }); this.socket.onopen(function (event) { console.log('sekiro: open a sekiro client connection') }); this.socket.onclose(function (event) { console.log('sekiro: disconnected ,reconnection after 2s'); setTimeout(function () { _this.connect() }, 2000) }); }; SekiroClient.prototype.handleSekiroRequest = function (requestJson) { console.log("receive sekiro request: " + requestJson); var request = JSON.parse(requestJson); var seq = request['__sekiro_seq__']; if (!request['action']) { this.sendFailed(seq, 'need request param {action}'); return } var action = request['action']; if (!this.handlers[action]) { this.sendFailed(seq, 'no action handler: ' + action + ' defined'); return } var theHandler = this.handlers[action]; var _this = this; try { theHandler(request, function (response) { try { _this.sendSuccess(seq, response) } catch (e) { _this.sendFailed(seq, "e:" + e); } }, function (errorMessage) { _this.sendFailed(seq, errorMessage) }) } catch (e) { console.log("error: " + e); _this.sendFailed(seq, ":" + e); } }; SekiroClient.prototype.sendSuccess = function (seq, response) { var responseJson; if (typeof response == 'string') { try { responseJson = JSON.parse(response); } catch (e) { responseJson = {}; responseJson['data'] = response; } } else if (typeof response == 'object') { responseJson = response; } else { responseJson = {}; responseJson['data'] = response; } if (Array.isArray(responseJson)) { responseJson = { data: responseJson, code: 0 } } if (responseJson['code']) { responseJson['code'] = 0; } else if (responseJson['status']) { responseJson['status'] = 0; } else { responseJson['status'] = 0; } responseJson['__sekiro_seq__'] = seq; var responseText = JSON.stringify(responseJson); console.log("response :" + responseText); this.socket.send(responseText); }; SekiroClient.prototype.sendFailed = function (seq, errorMessage) { if (typeof errorMessage != 'string') { errorMessage = JSON.stringify(errorMessage); } var responseJson = {}; responseJson['message'] = errorMessage; responseJson['status'] = -1; responseJson['__sekiro_seq__'] = seq; var responseText = JSON.stringify(responseJson); console.log("sekiro: response :" + responseText); this.socket.send(responseText) }; SekiroClient.prototype.registerAction = function (action, handler) { if (typeof action !== 'string') { throw new Error("an action must be string"); } if (typeof handler !== 'function') { throw new Error("a handler must be function"); } console.log("sekiro: register action: " + action); this.handlers[action] = handler; return this; }; function guid() { function S4() { return (((1+Math.random())*0x10000)|0).toString(16).substring(1); } return (S4()+S4()+"-"+S4()+"-"+S4()+"-"+S4()+"-"+S4()+S4()+S4()); }